Posted 1 year ago
·
Author
Hi guys! I'm a returning VU player, and I've always wanted to be a creator. My goal is to become a level 10 pro creator someday. I know it's a lot of hard work and requires me to put in the hours and be consistent. I've got a lot of questions:
- What tips could you give someone who wants to start from scratch? I know there are a lot of knowledge bases for those who are starting from scratch, but which specific sites or tutorials have been most helpful to you?
- How many products do you create and how often do you make them? If there's a difference between the amount of products you put out at the very beginning from the present, I'd also like to know whether you've slowed down a bit, have been consistent throughout the months and/or years, or churning out more than you have at the start.
- What would you say is an ideal starting capital (in terms of credits, of course) for an aspiring creator?
- How long have you been a creator or when did you start your journey as a creator?
- If you have any tips regarding common mistakes that newbie creators tend to make, what would you suggest? Or any helpful tips for someone just starting out in general.
- How does one get their product to the first page?
- Did you create your own product icons? Do you do your own product catalogue image editing?
- This may most definitely vary from person to person, but how much real life money have you spent getting started? What are the things you've invested on (i.e., tutorials, commissions, reviews, credits, etc.)?
- Is there also a group for creators to learn and help each other out, or is it a "to each his own" thing?
- How long does it usually take for you to create a product? What do you specialize in (i.e., creating meshes, retexturing, etc.)?
I'm sure there's still a couple more questions, but these are the only ones at the top of my head for now. I tried using the search function but I don't think there's a thread like this one. Also, it would mean the world to me if I get to connect with you. My friends list is currently empty - everyone I've ever known in the past has long since moved on from VU.
- What tips could you give someone who wants to start from scratch? I know there are a lot of knowledge bases for those who are starting from scratch, but which specific sites or tutorials have been most helpful to you?
- How many products do you create and how often do you make them? If there's a difference between the amount of products you put out at the very beginning from the present, I'd also like to know whether you've slowed down a bit, have been consistent throughout the months and/or years, or churning out more than you have at the start.
- What would you say is an ideal starting capital (in terms of credits, of course) for an aspiring creator?
- How long have you been a creator or when did you start your journey as a creator?
- If you have any tips regarding common mistakes that newbie creators tend to make, what would you suggest? Or any helpful tips for someone just starting out in general.
- How does one get their product to the first page?
- Did you create your own product icons? Do you do your own product catalogue image editing?
- This may most definitely vary from person to person, but how much real life money have you spent getting started? What are the things you've invested on (i.e., tutorials, commissions, reviews, credits, etc.)?
- Is there also a group for creators to learn and help each other out, or is it a "to each his own" thing?
- How long does it usually take for you to create a product? What do you specialize in (i.e., creating meshes, retexturing, etc.)?
I'm sure there's still a couple more questions, but these are the only ones at the top of my head for now. I tried using the search function but I don't think there's a thread like this one. Also, it would mean the world to me if I get to connect with you. My friends list is currently empty - everyone I've ever known in the past has long since moved on from VU.