Posted 6 years ago
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Author
1. Open up The Gimp and create a new project (File -> new...).
2. Set up your canvas by selecting the height and width. I chose 300x300 because it has alot of space to work with and its a square so it'll be easier to tile.
3. Then select the fill bucket tool and choose a shade of brown for the base.
4. Then, fill the 300x300 canvas with the brown color using the fill bucket.
5. Add some noise to the image to give it a grainy look. ( Filters -> Noise -> scatter HSV)
6. Then, mess with the settings to get a nice bummpy(-ish) look.
7. Soon after you need to create some motion blur to give it that nice wood grain look. ( Filters -> Motion blur...)
8. Make this a tilable image by selecting Filters -> map -> make seamless
9. The seamless function blurs some areas of the texture so you'll need to sharpen the image. ( Filters -> Enhance -> Sharpen...)
10. Next, you need to duplicate the layer, desaturate the duplicate, and use it as a bump map to the color version.
11. Duplicate the layer: Layer -> Duplicate layer.
12. Desaturate the duplicate: Layer -> Colors -> Desaturate
13. Bump map: First, select the original layer. Dialogs -> layers, click on the colored layer. Then, use the desaturated layer as a bump map Filters -> map -> bump map
14. Now, all you need to do is delete the desaturated layer. Using the layer dialog select the B&W; layer and delete it by pressing the trash can button.
15. If you are not quite satisfied with this texture's color, for example if it is to bright, You can stain it and make it a little darker.
16. First, select the paint brush and a black color.
17. Set the mode of the brush to 'overlay' and paint where you want to stain the wood texture.
18. DONE
2. Set up your canvas by selecting the height and width. I chose 300x300 because it has alot of space to work with and its a square so it'll be easier to tile.
3. Then select the fill bucket tool and choose a shade of brown for the base.
4. Then, fill the 300x300 canvas with the brown color using the fill bucket.
5. Add some noise to the image to give it a grainy look. ( Filters -> Noise -> scatter HSV)
6. Then, mess with the settings to get a nice bummpy(-ish) look.
7. Soon after you need to create some motion blur to give it that nice wood grain look. ( Filters -> Motion blur...)
8. Make this a tilable image by selecting Filters -> map -> make seamless
9. The seamless function blurs some areas of the texture so you'll need to sharpen the image. ( Filters -> Enhance -> Sharpen...)
10. Next, you need to duplicate the layer, desaturate the duplicate, and use it as a bump map to the color version.
11. Duplicate the layer: Layer -> Duplicate layer.
12. Desaturate the duplicate: Layer -> Colors -> Desaturate
13. Bump map: First, select the original layer. Dialogs -> layers, click on the colored layer. Then, use the desaturated layer as a bump map Filters -> map -> bump map
14. Now, all you need to do is delete the desaturated layer. Using the layer dialog select the B&W; layer and delete it by pressing the trash can button.
15. If you are not quite satisfied with this texture's color, for example if it is to bright, You can stain it and make it a little darker.
16. First, select the paint brush and a black color.
17. Set the mode of the brush to 'overlay' and paint where you want to stain the wood texture.
18. DONE