Posted 14 years ago
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Author
Posted 13 years ago
Downwiththebighead wrote:I went into this chatroom and this guy made furniture that when you sat on it, it made your avi talk. Ive been trying to figure out how he did this, Im stuck. Does anyone have any information to help me?
-- Tue Dec 21, 2010 9:52 pm --
Ok i figured out i need to put this somewhere creating it. *msg SeatAssignment 0 0 1 0 But i replace the last 0 with product id. I still cant figure it out.
he proabaly just added sound to the sittin animation. so when the avi sits down. w/e sound he puts plays.
Posted 13 years ago
no thats not quite it, some peoples meshes have it set so when you go onto the node it makes your Avi say something in the chat
i would suggest deriving from this product: http://www.imvu.com/shop/product.php?pr ... id=7230067
it is Access pass only so if you dont have AP i can Derive from it and make it non AP
just contact me and i will help you out
Edit:
I just found a much easier way to do this incase you wanted to do it to your own meshes:
i would suggest deriving from this product: http://www.imvu.com/shop/product.php?pr ... id=7230067
it is Access pass only so if you dont have AP i can Derive from it and make it non AP
just contact me and i will help you out
Edit:
I just found a much easier way to do this incase you wanted to do it to your own meshes:
This is the simplest sort of file possible. all of our files must begin with <speech> and end with </speech>, and the words you want the avatar to say in a speech bubble must begin with <bubble> and end with </bubble> tags you can write whatever you want. if you have written this (or pasted it) in notepad, you need to save the file as 'bubbles.XML'. it's important that notepad not save as its usual '.txt' on the end, so save the file by going to File->Save as, and then typing 'bubbles.XML'. Save the file. this simple way you can create a timed series of bubbles:
<speech>
<bubble>Somewhere...</bubble>
<bubble wait="1">...Over the rainbow..</bubble>
<bubble wait="2">Skies</bubble>
<bubble wait="2.5">are</bubble>
<bubble wait="3">Bluuuuuueee</bubble>
</speech>
To add and test your bubbles, go into the create mode and open the actions tap. Go down to Morph Animation and click the tab Add .XPF find your file you created (yes it says.xpf and your file is .XML but that's okay) Now, go back up to the tab next to actions and click assets. You Should see your bubble file there. Go to your Avi on the screen and find the yellow dot or node until your avi sits. you should see your bubble appear.
HAVE FUN!!! this node is AP and must be marked as so to submit to the catty. so make sure when you upload your products to not put them as GA
Posted 13 years ago
Downwiththebighead wrote:Ok i figured out i need to put this somewhere creating it. *msg SeatAssignment 0 0 1 0 But i replace the last 0 with product id. I still cant figure it out.
I think this is the correct way to use that chat code:
"*msg EraseText 2 " + userId + " 0 0" - removes bubble from above person
"*msg BeginText 2 " + userId + " 0 0" - ads bubble above person
"*msg SeatAssignment " + userId + " 0 0" - moves person around the room
Those codes are just parlor tricks for placing bubbles over someone else's head and moving yourself around without clicking.
They do not actually make other people talk.
If you want to hijack other people's messages, you have to do it through flash, or derive from someone else's flash product that can do it.
Posted 13 years ago
Don Von Free Credits wrote:Downwiththebighead wrote:Ok i figured out i need to put this somewhere creating it. *msg SeatAssignment 0 0 1 0 But i replace the last 0 with product id. I still cant figure it out.
I think this is the correct way to use that chat code:
"*msg EraseText 2 " + userId + " 0 0" - removes bubble from above person
"*msg BeginText 2 " + userId + " 0 0" - ads bubble above person
"*msg SeatAssignment " + userId + " 0 0" - moves person around the room
Those codes are just parlor tricks for placing bubbles over someone else's head and moving yourself around without clicking.
They do not actually make other people talk.
If you want to hijack other people's messages, you have to do it through flash, or derive from someone else's flash product that can do it.
well with the code i posted, when someone sits on the siting/standing/pose, it actually makes their avi say different things, i have tried these furniture in the shop when im by myself and it would just randomly say different things
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