Combining Meshes

Pr0_Legacy
by Pr0_Legacy · 22 posts
10 years ago in 3D Meshing
Posted 10 years ago · Author
and how much would it cost or do u need the mesh file 1st to see if it works?
Posted 10 years ago · Author
Ok uploaded the top andthe bottoms .
Posted 10 years ago · Author
Thank you very much for decrypting it. Now what to i alter so the maps dont overlap?
Posted 10 years ago
Just look for the material variable and set it to an unused integer.

If Material = 1, then the mesh is using the first texture.
If Material = 2, then the mesh is using the second texture.
If Material = 3, then the mesh is using the third texture.

And so on.
Just change the number one more than the number of currently used textures.
Posted 10 years ago · Author
sweet thank you so much don
Posted 10 years ago
xhynrae wrote:
Would Dcdani xmf joiner worked for this? https://www.imvumafias.org/community/viewtopic.php?f=136&t=9047&hilit=dcdani

Nevermind, original xmf files were encrypted so script wouldnt work.


In my experience, a joiner messes up when combining tops with bottoms. The two get fused inside of each other. I tried once with a penis and a t-shirt. The result was very awkward.

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