Posted 8 years ago
·
Author
Now lets Try out About imvu Particle Things In Create mode and Debug2 mode
in this link @ DM, and @ Axiom_ Mention The coding and also the some tut lings to learn imvu Particle things About in [imvu create Debug2 mode] for beginner.
https://www.imvumafias.org/community/viewtopic.php?f=171&t=10772&start=15
if we put the coding in manually on Debug2 mode then any one copied your codes like if any one derive products from you.
so if we make codes by. Json files then then others cant see that what you work on it so can save your hard works from thieves XD.
And can add more then one Particle by .JSON file,
ok now let see how its works :-
Here the link to make .JSON file for imvu Particle Syestem,
http://www.jsoneditoronline.org/
Note: [ Work is same that what we do in creating Debug2 Mode, we just do by .JSON file ]
Example Code :
copy this code and paste on http://jsoneditoronline.org/
Then Save The File
http://prnt.sc/dlmkko
Now we have Json File
[RENAME THE JSON FILE_lIKE, default.particles.json or any name, Ri5.particles.json]
Now derive any ring or own Ring mesh
Open create mode ~
then Follow these steps
Step 1 : http://prnt.sc/dlmn2q
Step 2 : http://prnt.sc/dlmso3
Here i attach the Particle image which i use for this
http://i1248.photobucket.com/albums/hh484/lRI5I/pp_zpsjhozwfee.png
AddKey in creating mode Debug02
AddKey - Must be in under the "ParticleSystems"
AddData - Must be in under the "AddKey"
> ParticleSystems
>> ParticleSystem0 ___________[AddKey]
>>> AssetName - Ri5 (Json Filename)_______ [AddData]
>>> InitiallyEnabled - true _ __________ [AddData]
One Kind Request, Please Try ParticleSystem Effects by Create mode, once you Prefer then, Make Try with "Json" Files
Thank You all
And Special Thanks to @ DM Bro, & @ Axiom
in this link @ DM, and @ Axiom_ Mention The coding and also the some tut lings to learn imvu Particle things About in [imvu create Debug2 mode] for beginner.
https://www.imvumafias.org/community/viewtopic.php?f=171&t=10772&start=15
if we put the coding in manually on Debug2 mode then any one copied your codes like if any one derive products from you.
so if we make codes by. Json files then then others cant see that what you work on it so can save your hard works from thieves XD.
And can add more then one Particle by .JSON file,
ok now let see how its works :-
Here the link to make .JSON file for imvu Particle Syestem,
http://www.jsoneditoronline.org/
Note: [ Work is same that what we do in creating Debug2 Mode, we just do by .JSON file ]
Example Code :
{
"Rules": [
{
"Position": {
"Position": "0,0,.02",
"Type": "Point"
},
"Rate": "1500",
"Type": "Source",
"Velocity": {
"OuterRadius": ".1",
"InnerRadius": "0",
"Position": "0,0,0",
"Type": "Sphere"
}
},
{
"MaxSpeed": ".05",
"Type": "SpeedLimit",
"MinSpeed": "0.01"
},
{
"Alpha": "0",
"Color": "100,75,1",
"Scale": ".01",
"Type": "TargetColor"
},
{
"AgeLimit": "3",
"Type": "KillOld"
}
],
"Version": "410.53",
"TextureFilename": "pp.png",
"BlendMode": "Additive",
"Gravity": "0,0,0"
}
copy this code and paste on http://jsoneditoronline.org/
Then Save The File
http://prnt.sc/dlmkko
Now we have Json File
[RENAME THE JSON FILE_lIKE, default.particles.json or any name, Ri5.particles.json]
Now derive any ring or own Ring mesh
Open create mode ~
then Follow these steps
Step 1 : http://prnt.sc/dlmn2q
Step 2 : http://prnt.sc/dlmso3
Here i attach the Particle image which i use for this
http://i1248.photobucket.com/albums/hh484/lRI5I/pp_zpsjhozwfee.png
AddKey in creating mode Debug02
AddKey - Must be in under the "ParticleSystems"
AddData - Must be in under the "AddKey"
> ParticleSystems
>> ParticleSystem0 ___________[AddKey]
>>> AssetName - Ri5 (Json Filename)_______ [AddData]
>>> InitiallyEnabled - true _ __________ [AddData]
One Kind Request, Please Try ParticleSystem Effects by Create mode, once you Prefer then, Make Try with "Json" Files
Thank You all
And Special Thanks to @ DM Bro, & @ Axiom