Posted 4 years ago
·
Author
Particle NEW EDIT FROM THE BEGINNING TO THE END
-Debug 01-
-ParticleEffect.......................................
.....|......|Gravity...............................[0,0,0].................
.....|ParticleRule0........................................................
.....|........|SinkDomain..................................................
.....|........|....|Normal.........................[0,0,0].................
.....|........|....|Position.......................[0,0,0].................
.....|........|....|Type..........................[Cylinder]...............
.....|........|Type........................................................
.....|ParticleRule1........................................................
.....|...........|AgeLimit...........................[3]...................
.....|...........|Type............................[KillOld]................
.....|ParticleRule2........................................................
.....|...........|Position.................................................
.....|...........|.......|Position.................[0,0,0].................
.....|...........|.......|Type.....................[Point].................
.....|...........|Rate..............................[10]...................
.....|...........|Type.............................[Source]................
.....|...........|Velocity.................................................
.....|...................|Bottom...................[0,0,0].................
.....|...................|InnerRadius...............[10]...................
.....|...................|OuterRadius...............[20]...................
.....|...................|Top......................[0,0,0].................
.....|...................|Type....................[Cylinder]...............
.....|ParticleRule3........................................................
.....|........|MaxSpeed.............................[.5]...................
.....|........|MixSpeed.............................[.0]...................
.....|........|Type..............................[SpeedLimit]..............
.....|TextureFilename.........................[Yourimagename.png]..........
This is the code of particle, how to create from zero to the end.
for any question please send me P.M.
first write those underlined after clicking on the first words of the code inside in edit on imvu
Αttention to the wrong code this will create crash on IMVU
see well done the code before to make.
You can change any number you want and see what they can do. Particle starts where the root is.
Root: is the point where you want to move an object, where the cross comes into IMVU
use small numbers to the code (0,2 - 1 - 0,75)
in some cases a large number will move the particles too high
That's all for now, Copy the code correctly and you will see with our eyes that it is working properly.
and whoever manages to create it I want to tell us
PS: The photo you will create it must be (.png) the IMVU looks at this square textured size in (x128-x256-x512)
I give you a texture to have a picture of what it might be, press left click and download to try it. (Size: 400x400)
Change tha name first and dont forgot to write correctly in the code, with the first letters in chapters.
Thanks for the patience you read.
-Debug 01-
-ParticleEffect.......................................
(Create new rule - Add New Key)
.....|......|Gravity...............................[0,0,0].................
(Add Data)
.....|ParticleRule0........................................................
(Add Key)
.....|........|SinkDomain..................................................
(Add Key)
.....|........|....|Normal.........................[0,0,0].................
(Add Data)
.....|........|....|Position.......................[0,0,0].................
(Add Data)
.....|........|....|Type..........................[Cylinder]...............
(Add Data)
.....|........|Type........................................................
(Add Key)
.....|ParticleRule1........................................................
(Add Key)
.....|...........|AgeLimit...........................[3]...................
(Add Data)
.....|...........|Type............................[KillOld]................
(Add Data)
.....|ParticleRule2........................................................
(Add Key)
.....|...........|Position.................................................
(Add Key)
.....|...........|.......|Position.................[0,0,0].................
(Add Data)
.....|...........|.......|Type.....................[Point].................
(Add Data)
.....|...........|Rate..............................[10]...................
(Add Data)
.....|...........|Type.............................[Source]................
(Add Data)
.....|...........|Velocity.................................................
(Add Key)
.....|...................|Bottom...................[0,0,0].................
(Add Data)
.....|...................|InnerRadius...............[10]...................
(Add Data)
.....|...................|OuterRadius...............[20]...................
(Add Data)
.....|...................|Top......................[0,0,0].................
(Add Data)
.....|...................|Type....................[Cylinder]...............
(Add Data)
.....|ParticleRule3........................................................
(Add Key)
.....|........|MaxSpeed.............................[.5]...................
(Add Data)
.....|........|MixSpeed.............................[.0]...................
(Add Data)
.....|........|Type..............................[SpeedLimit]..............
(Add Data)
.....|TextureFilename.........................[Yourimagename.png]..........
(Add Data)
This is the code of particle, how to create from zero to the end.
for any question please send me P.M.
first write those underlined after clicking on the first words of the code inside in edit on imvu
Αttention to the wrong code this will create crash on IMVU
see well done the code before to make.
You can change any number you want and see what they can do. Particle starts where the root is.
Root: is the point where you want to move an object, where the cross comes into IMVU
use small numbers to the code (0,2 - 1 - 0,75)
in some cases a large number will move the particles too high
That's all for now, Copy the code correctly and you will see with our eyes that it is working properly.
and whoever manages to create it I want to tell us
PS: The photo you will create it must be (.png) the IMVU looks at this square textured size in (x128-x256-x512)
I give you a texture to have a picture of what it might be, press left click and download to try it. (Size: 400x400)
Change tha name first and dont forgot to write correctly in the code, with the first letters in chapters.
Thanks for the patience you read.