Hi everyone I want to know is it possible to make scale for avatar parts in the xmf file? I always do it but in debug2 I think it will be easier if I adjust it in the xmf file
Posted 4 years ago
You could always edit them to your liking.
Posted 4 years ago
@Nosha
I've got a theory that you could multiply all of the x, y, z coordinates by the same number. I've never tried it before though.
Example of doubling the size: X = 2X Y = 2Y Z = 2Z
Posted 4 years ago
·
Author
@Don Von Alpha Dom
Now I think it is much easier to do it in debug2 lol
Create an account or sign in to comment
You need to be a member in order to leave a comment