Advice on creating morphs via shapekeys in blender

ProxyPat
by ProxyPat · 4 posts
1 month ago in Basic Creator Help
Posted 1 month ago · Author
So ive been vigorously working on a d*ck trigger and ive gotten as far as making it a clothing item and textured fully and began adding morphs to it via shape keys in blender however, whenever i export the fbx and import into studio its only exporting the first and last shapekeys ive added from what it looks like. for instance ill create my basis shapekey then from there i add a (straight) key, and 3 (up) keys making the d*ck get harder each key but its only giving me the first and last in my export and it seems only the first key is included in the morph... Any help with this? So close to completion and not throwing in the towel..

-- Sat Nov 02, 2024 4:57 am --

:tlashockcomputer: UPDATE i got the morphs completed working on a more realistic cumshot with flip fluids add on not sure itll work for imvu but we shall see! :tlaconcerned:
Posted 1 month ago
What advice would you give?
Posted 1 month ago
any tips about?
Posted 1 month ago
@sen2kkk

@xkavera


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