Posted 5 years ago
·
Author
Judge me as you want, but I got a bit into these items that slowly change their colors recently!
It seems that there are 2 famous creators who work with them, Tenkai and Rieno.
I would like to derive and create similar works to myself. To the rainbow we go!
Thought it wouldn't be too complex but guess boi am I wrong!
The tutorials about animated images and neon I found showed basically how to change an entire part of a clothing to a flat neon effect. This is done basically by 'converting' the texture's opacity into the neon. They also talk about not being possible to 'neon' a mesh with anyskin properties. But both those creators do! And they don't own the meshes, they're deriving!
So thing is: how do I put the neon effect to parts of clothing/hair without losing the opacity? How do I get neon without losing the anyskin property of an item?
I tried to manually create a .xrf and add it to the materials in the Debug 02 but the new file -while appearing in the meshes tab- just have no effect whatsoever on the mesh. Granted I used only old tutorials as they were all I could find.
I'm either writing the wrong things in the file OR there are extra steps needed that I'm unaware of. Can anyone enlighten me?
Thank you very much!
It seems that there are 2 famous creators who work with them, Tenkai and Rieno.
I would like to derive and create similar works to myself. To the rainbow we go!
Thought it wouldn't be too complex but guess boi am I wrong!
The tutorials about animated images and neon I found showed basically how to change an entire part of a clothing to a flat neon effect. This is done basically by 'converting' the texture's opacity into the neon. They also talk about not being possible to 'neon' a mesh with anyskin properties. But both those creators do! And they don't own the meshes, they're deriving!
So thing is: how do I put the neon effect to parts of clothing/hair without losing the opacity? How do I get neon without losing the anyskin property of an item?
I tried to manually create a .xrf and add it to the materials in the Debug 02 but the new file -while appearing in the meshes tab- just have no effect whatsoever on the mesh. Granted I used only old tutorials as they were all I could find.
I'm either writing the wrong things in the file OR there are extra steps needed that I'm unaware of. Can anyone enlighten me?
Thank you very much!