Posted 3 years ago
DataMine wrote:@Don Von Alpha DomI've spent the last couple nights learning SL and setting up an avatar and diving into the sex products (which are not only legal but super easy to get).I'll just re iterate what @KokoNyny said, clothes can be purchased in one of two ways:1. You can purchase them from the website catalog just like in IMVU. (https://marketplace.secondlife.com/)2. You go to a 3d marketplace (sort of like a room on IMVU) and interact with the products in world.I've only purchased 1 product so far but I've made an entire (somewhat decent) avatar, there are lots of places in world where you can get freebies.I also agree that you should switch download firestorm. It's much better than the "vanilla" viewer (as they call them).I will say this though, IMVU has a better shop, inventory, and dressup interface. SL uses really outdated looking UIs and the UX is kind of terrible. But SL offers WAAAY more functionality in terms of customizing your avatar. You can editing products (moving, scaling, etc) in world instead of a separate mode. So if you buy a dick for example and you don't like where it is, you can put it wherever you want, even your forehead if you so desire. You can even change the body shape from butt size, shoulder width, leg length down to package bulge and even body fat.But overall IMVU is way more user friendly if you can believe that. It's a tad easier to navigate through the client and while it's not as feature rich I do believe it's easier and quicker to get a good looking avi as you can just buy a body, head, etc.. instead of having to fiddle with sliders or find the right products that work with the baked on meshes you have equipped.
@DataMine
Yeah, thats why in my personal opinion I prefer VU over SL, SL is more like how the name sounds it, a Second virtual life, and VU it's more of a Virtual glorified chat, and since I'm a busy person, I don't have time to get into the huge learning curve that SL has, when with VU you just login in less then a minute and you can do your things there. Thats why in the end I believe those games can't be compared, even though they have similarities, they are different on their own ways and they try to attract different types of audiences.
DataMine wrote:@KokoNyny KokoNyny wrote:Note also when you get a product, most of them are "boxed". That's mean you need to unbox it. Some are just a HUD that appear on your screen and need to be clicked. Other are boxes in your hand that you also need to click on them. But some must be rezzed (aka dropped on the floor) to be unpacked.
That was something that took a bit of getting used to. Would you happen to know why products come like that? I assume it's because some products come with multiple files (notes, huds, mesh, alpha, etc) and it makes delivery easier from a technical standpoint.I'm still having a little trouble getting the performance just right. I notice a major fps dip on high settings especially in populated rooms. Granted I'm using a 1050ti for the time being while I wait for the market to stabilize but damn, doesn't have trouble with games.Another issue I'm having is long loading times for textures. When I go into freebie stories for example I have to stand there for a few minutes while all the textures fade in. I've checked to make sure my network settings are correct but it doesn't seem to have helped much.
@DataMine
Yeah, even on good PCs the frame drops are real.